An Update!


Hello! This is a little update regarding Renascent Blood.

First off, I wish to apologize for the lack of updates. I honestly can't believe it's been so long since I first published the game. 

During the jam I tried doing all I could myself, as I wanted to keep the number of team members limited. I used a not-ideal game engine and at the end, the game was rushed. 

I still wish to implement the full list of features I originally stated, such as: Lengthier Routes, More CGs, Multiple Endings, etc. 


In order to achieve this, some things need to happen first:

  • Sensitivity Readers

The game has a heavy focus on mental health, especially health pertaining to People of Color. Sensitivity Readers are essential to ensuring the story is told as accurately as possible.


  • Develop the Characters

Since the project ended up being rushed, I didn't fully develop the entire cast. I had some basic info, such as their 'job' at the estate and a few personality points, but that was it. So this time around, I want to flesh them out and have them be less two-dimensional.


  • Reworking the Plot and Script

Idris' route, as it currently stands, is unedited. Certain scenes could stand to be rewritten, as well as creating a better outline. The concept has a lot of potential that I earnestly wish to explore, that hadn't been in the original. Having a developed cast will also help with deciding major plot points. 


So yes, development will continue! 

I will be seeking out new team members, such as the sensitivity readers and a programmer, so I can focus entirely on writing. There will also be music and SFX this time.

At this point in time I can't say when this will be done, but I will be making progress on Renascent Blood more frequently.  I may simultaneously work on this and another project, as I have a penchant for joining jams. They help me with motivation as well as accountability. 

Thanks for taking the time to read this update! If you wish to see more frequent updates (fingers crossed) I have a tumblr and twitter.

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